Rule #2 – Don’t cross the streams

January 24, 2011

Over here: http://www.julianwiddows.com/rule-2-dont-cross-the-streams/ there’s a new rule about corrupting creative streams.  Letters on a postcard, or as comments, are welcome.

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‘Angry Birds’ designers slammed for glamorising Avian-Porcine conflict

January 18, 2011
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Waiting for Godot for Wii

January 18, 2011
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That was the week that was

January 14, 2011

As the week comes to a shuddering, spluttering close, I’m sending you this update courtesy of the “free” internet at the J.W. Marriott in Bucharest.  To be clear, free sulks in quotes as the only thing that’s free about it is the fact I’m using my MacBook Air, which they couldn’t  recharge me for.  Very […]

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New Evernote

December 16, 2010

Did you see?  Evernote have just released a new version of the desktop application and accompanying database upgrade, which allows for notebook sharing between users.  If you’ve been using Evernote for a while, you’ll immediately get why this is a very big deal indeed.  One of the few frustrations of using Evernote has been the […]

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5 Minute Fix

December 15, 2010

Over in the articles section, I’ve posted a piece all about meetings.  Heads-up though, most of you will find this very dry.  Go in forewarned and forearmed – exciting prose it is not!  Here’s a *snip* and link: Of all the time-sinks we circumnavigate during our average working day, the ‘meeting’ is almost certainly the […]

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Santa,

December 13, 2010

For Christmas, can you please: Get WebIS to finish up their rumoured Omnifocus/Pocket Informant integration – this one thing alone would make life immeasurably easier. Speak to the Chrome Evernote plugin people and ask them to offer an option to mirror the Safari functionality i.e. to clip into the desktop app, not the web client. […]

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That was the week that was

December 11, 2010

If you hadn’t noticed, some genetically engineered H1n1 derivative that hits the guts alongside the sinuses and brain stem has been doing the UK circuit this week which, by-and-large, has meant it’s been an uphill struggle.  I was physically present at a meeting on Monday – an achievement given the steady slide into a coma […]

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Rule #1

December 7, 2010

Here’s a personal rule: I don’t slag other people’s games off. It’s a rule I’ve tried to stick to over the past decade, sometimes falling by the wayside, but a rule I believe is as valid today as it’s ever been.  In the specific context of design and game creative, I also encourage other people […]

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Social Re-engineering

December 4, 2010

So.  You may have noticed a few changes around here over the past week, which are only the leading edges of the planned improvements to the blog which will considerably focus and streamline the place.  Truth be told, I’ve not been happy with it since the post-porngate rebuild – those grunts and sighs, Eris plug my ears […]

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